⏱️ The case for short games
Should games be 2 hours or 200 hours? Is the "value per dollar" mindset killing tight, focused experiences?
Banters tagged #craft.
Should games be 2 hours or 200 hours? Is the "value per dollar" mindset killing tight, focused experiences?
Is "the product" the story (Disney) or the device (Jobs) — and what does each of you misunderstand about the other's craft?
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